init.sqf - Init script on client side
hint "Message on client"; player addAction ["Send Message", { sendThisMessage = "This is my message"; publicVariableServer "sendThisMessage"; }];
initServer.sqf - Init script on server side
"sendThisMessage" addPublicVariableEventHandler { _message = (_this select 1); _message remoteExec [ "hint", 0, true]; };