init.sqf - Init script on client side
hint "Message on client";
player addAction ["Send Message",
{
sendThisMessage = "This is my message";
publicVariableServer "sendThisMessage";
}];
initServer.sqf - Init script on server side
"sendThisMessage" addPublicVariableEventHandler
{
_message = (_this select 1);
_message remoteExec [ "hint", 0, true];
};